V Ray
Module 1: Introduction to V Ray
- Overview of V Ray and its applications
- 3DS Max and V Ray Interface
- V Ray Light Lister
- Render Engine Settings: Initial Render Setup
Module 2: Image Sampling
- V Ray quick Setting
- V Ray frame Buffer
- Render History
- Render Region
Module 3: Lighting Basics
- Understand basic lighting concepts in V Ray
- Types of lights (Sun, Plane Light, Sphere Light, Ambient Light and Dome Light)
- Basic lighting setup
- Global Illumination (GI)
- V Ray Shadow parameters
Module 4: Hands On
Module 5: Advanced Lighting Techniques
- Learn advanced lighting techniques for realistic renders
- HDRI lighting
- V Ray IES lights
- Light mixing and colour temperature
Module 6: Global Illumination
- GI for Interior, GI for Exterior and GI Fly Through
Module 7: Environmental Effect
- Fire Effect
- Fog effect
Module 8: Hands On
Module 9: V Ray Materials and Textures
- Learn to create and apply V Ray materials and textures
- Introduction to the V Ray Material Editor
- Standard V Ray materials (Diffuse, Opacity, Self-Illumination, Bitmap, Reflective and Refractive)
- Textures and mapping
Module 10: Hands On
Module 11: Advanced Material
- Create Metal (Gold, Bronze, Steel, Copper, Chrome, Aluminium, Mirror, Glass and Colour tinted glass)
Module 12: Hands On
Module 13: Camera
- V Ray Physical Camera
- Focal Length
- Exposure Control
- Depth of field
- Shutter Speed
- Motion Blur
Module 14: Modifier
- V Ray Displacement MOD
- V Ray Proxy
- V Ray Fur
- V Ray Caustic
Module 15: Render Setup
- Final Render Setting
- Using V Ray Frame Buffer (VFB)
- Basic colour correction and exposure adjustments
- Compositing render elements
- Post processing
