V Ray

V Ray

Module 1: Introduction to V Ray

  • Overview of V Ray and its applications
  • 3DS Max and V Ray Interface
  • V Ray Light Lister
  • Render Engine Settings: Initial Render Setup

Module 2: Image Sampling

  • V Ray quick Setting
  • V Ray frame Buffer
  • Render History
  • Render Region

Module 3: Lighting Basics

  • Understand basic lighting concepts in V Ray
  • Types of lights (Sun, Plane Light, Sphere Light, Ambient Light and Dome Light)
  • Basic lighting setup
  • Global Illumination (GI)
  • V Ray Shadow parameters

Module 4: Hands On

Module 5: Advanced Lighting Techniques

  • Learn advanced lighting techniques for realistic renders
  • HDRI lighting
  • V Ray IES lights
  • Light mixing and colour temperature

Module 6: Global Illumination

  • GI for Interior, GI for Exterior and GI Fly Through

Module 7: Environmental Effect

  • Fire Effect
  • Fog effect

Module 8: Hands On

Module 9: V Ray Materials and Textures

  • Learn to create and apply V Ray materials and textures
  • Introduction to the V Ray Material Editor
  • Standard V Ray materials (Diffuse, Opacity, Self-Illumination, Bitmap, Reflective and Refractive)
  • Textures and mapping

Module 10: Hands On

Module 11: Advanced Material

  •  Create Metal (Gold, Bronze, Steel, Copper, Chrome, Aluminium, Mirror, Glass and Colour tinted glass)

Module 12: Hands On

Module 13: Camera

  •  V Ray Physical Camera
  • Focal Length
  • Exposure Control
  • Depth of field
  • Shutter Speed
  • Motion Blur

Module 14: Modifier

  • V Ray Displacement MOD
  • V Ray Proxy
  • V Ray Fur
  • V Ray Caustic

Module 15: Render Setup

  • Final Render Setting
  • Using V Ray Frame Buffer (VFB)
  • Basic colour correction and exposure adjustments
  • Compositing render elements
  • Post processing

Module 16: Final Project

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