3DS Max Training Modules
Module 1: Introduction to 3DS Max
- Overview of 3DS Max and its application, Design / Classic
- Workflow
- Introduction to the user interface
- Customization: Unit Setup
- Create and Save the new file
Module 2: Basic Modelling
- Standard Primitives, Extended Primitives, Compound Objects
Module 3: Modifying Tools
- Move, Copy, Rotate, Scale, Pivot, Snap, Mirror, Align
- Quick Align, Array, Spacing Tool, Clone, Align
- Various Types of object Selection Method
Module 4: Hands On
Module 5: Splines and NURBS
- Understand the Spline and NURBS based Modelling
- Create and edit Spline
Module 6: Modifiers
- 3D Modifiers: Bend, Taper, Twist, Relax, Skew, Squeeze, Slice
- Shell, Displace, Lattice, Spherify, Smooth, Stretch, Noise, Wave, Ripple
- 2D Modifiers: Extrude, Bevel, Bevel Profile, Lathe
Module 7: Hands On
Module 8: Advanced Modelling Techniques
- FFD: Learn to create & edit objects
- Edit & Editable Poly: Vertex, Edge, Polygon, Border, Element
- Modelling Techniques
Module 9: Hands on
Module 10: AEC Object
- Extended, Doors, Windows, Stairs, Railing and Foliage
Module 11: Materials and Textures
- Introduction to the material editor
- Standard and advanced material
- Compound Material, Slate Material
Module 12: Types of Material
- Top & Bottom, Double Sided, Shellac, Blend, Checker, Multi Sub-Object
- Create and apply custom textures
Module 13: Hands on
Module 14: Lighting and Cameras
- Lighting technique and Camera setup
- Standard and photometric lights
Module 15: Hands on
Module 16: Animation
- Introduction to Keyframe animation
- Time line and track view
- Animating objects and cameras
- Cloth Effect, Pillow, Curtain
Module 17: Hands on
Module 18: Environmental Effects
- Atmospheric Apparatus (Box, Sphere, Cylinder), Fire Effect, Fog Effect
Module 19: Particle Animation
- Particle System: Snow, Spray
- Force: Gravity, Path Follow, Wind
- Deflectors: Deflector and S & U Deflector
Module 20: Rendering Techniques
- Learn different type of rendering engines
- Render setting and outputs
- Post processing
- Import/Export, Rendering & Walkthrough
